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Designing interactive systems
DGN4029
Synopsis
This unit introduces a pathway for designing interactive experiences through a series of hands-on exercises and projects. You will explore and utilise a creative process of meaning-making through interactive prototypes, group design workshops, peer-presentations, and individual project work. You will learn the foundation of programming principles and techniques, elements of interactive systems, and the use of third-party software to create novel experiences on the web. You will be encouraged to embrace emerging technologies and processes, and develop problem-solving skills in digital media design.
Sourced from the Monash Handbook 2026.
Quick facts
- Credit points
- 6
- Level
- 4
- Audience
- Postgraduate
- Type
- Coursework
- School
- Faculty of Art, Design and Architecture
- Faculty
- Department of Design
- Handbook year
- 2026
Prerequisites (2)
- Advanced design studio 1MDC4501
- MDC4550MDC4550
What it unlocks
Nothing in the visible graph depends on this unit.
Offerings (2)
- Second semesterCaulfield · ON-CAMPUS
- First semesterCaulfield · ON-CAMPUS