DGN5201 3D animation
Faculty of Art, Design and Architecture
DGN5201 3D animation is a level 5, 6-credit-point, postgraduate unit from the Faculty of Art, Design and Architecture, offered in 2025 in Semester 1 and Semester 2 at Caulfield. It needs DGN4201 or DIS4201.
- Credit points
- 6
- Offered in 2025
- Semester 1, Semester 2
- Caulfield
- Assessment
- No exam
- 3 tasks
This is the 2025 handbook entry. See the 2027 entry.
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Requisites
Before DGN5201
Prohibitions
You can't enrol if you have passed any of these.
Prerequisites
Pass these before you enrol.
Corequisites
Pass these before, or take them in the same semester.
After DGN5201
No unit lists DGN5201 as a prerequisite in the 2025 handbook.
Enrolment rules
Prerequisite, or approval from Chief Examiner
Overview
Introduces the methods and processes involved in creating 3D animation. The key areas of 3D animation will be examined, and various modes of output demonstrated. Different applications of CGI (computer generated imagery), such as motion graphics, character animation and virtual environments are discussed. 3D models will be used to generate movement which involves understanding key sequences, framing and inbetweening.
Offerings in 2025
| Teaching period | Campus | Mode |
|---|---|---|
| First semester | Caulfield | On campus |
| Second semester | Caulfield | On campus |
Assessment
- Project 1Project30%
- Project 2Project30%
- Project 3Project40%
Learning outcomes
When you finish this unit, you should be able to:
- 1
Use 3D imaging software to create 3D animations;
- 2
Demonstrate an understanding of the principles of designing for animation in three dimensions;
- 3
Apply surface qualities, lighting, textures, and imported graphic files to elements in a three dimensional animation;
- 4
Understand and manipulate camera properties and viewer perspectives;
- 5
Prepare animation sequences for inclusion in multimedia presentations;
- 6
Understand the various applications of 3D animation and virtual space in multimedia;
- 7
Demonstrate knowledge of the various tools and techniques used for realtime 3D computer graphic applications;
- 8
Analyse the effective use of 3D animation in multimedia;
- 9
Demonstrate an individual understanding of an aspect of a specific application of 3D animation and virtual space in multimedia.
Workload and teaching
- Studio activities36 hours
- Teaching approachActive learning
- Teaching approachResearch activities
12 hours per week including 3 contact hours plus 9 hours of independent study.
Learning resources
Technology resources
Autodesk offers a free 36-month license of Maya for University students. Please visit the following website for more information: http://www.autodesk.com/education/student-software
Make sure that you select Maya 2018, which is the 3D program we use in this semester.
External hard disk or a memory stick
Contacts
- Chief Examiners
- Mr Jeffrey Janet
- Mr Samuel Berkoh
- Unit Coordinators
- Mr Nao Hayakawa
Common questions
What are the prerequisites for DGN5201?
You need DGN4201 or DIS4201 before you enrol; and OHS1000 before or alongside it. Enrolment rules also apply.
When is DGN5201 offered?
In 2025, DGN5201 runs in Semester 1 and Semester 2 at Caulfield.
Does DGN5201 have an exam?
No. DGN5201 has 3 assessment tasks and no exam.