UnitLevel 2Undergraduate

DGN2531 Animation design

Faculty of Art, Design and Architecture

DGN2531 Animation design is a level 2, 6-credit-point, undergraduate unit from the Faculty of Art, Design and Architecture, offered in 2027 in Semester 2 at Caulfield. It needs CDS1002 and (DGN1000, COL1001 or CDS1001) and unlocks 1 unit.

Credit points
6
Offered in 2027
Semester 2
Caulfield
Assessment
No exam
3 tasks

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Requisites

After DGN2531

1 unit list DGN2531 as a prerequisite or corequisite.

Overview

This elective is concerned with the creation of animation and time-based design across a variety of forms and styles. The principles and processes of animation are explored through a series of individualised creative briefs, where you will develop your design, illustration and image-making skills to create time-based media. You will be introduced to a variety of analogue and digital animation techniques, workflows and processes as well as character design and the creation of narrative as core components of animated story-telling. You will gain an understanding of the history of animation and motion and be exposed to the work of leading exponents of the practice. Experimentation and curiosity are encouraged as you investigate narrative and abstract forms of animation, and develop your skills in designing for motion.

Offerings in 2027

Teaching periodCampusMode
Second semesterCaulfieldOn campus

Assessment

  • Project 1Project
    20%
  • Project 2Project
    30%
  • Project 3Project
    50%

Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.

Learning outcomes

When you finish this unit, you should be able to:

  1. 1

    Utilise and understand key terminology and concepts associated with animation and motion;

  2. 2

    Create a number of animated outcomes that utilise a variety of animation techniques: analogue, digital, traditional and experimental;

  3. 3

    Write, direct and edit an animation through the creation of a screenplay and storyboard, visual concepts, sound design and animatic;

  4. 4

    Demonstrate a greater awareness of the historical development of animation, the principles of animation and the language of animation;

  5. 5

    Understand and utilise narrative structures, character design concepts and sound design concepts to create narrative and story.

Workload and teaching

  • Studio activities36 hours
  • Teaching approachActive learning
  • Teaching approachPeer assisted learning

12 hours per week including 3 contact hours plus 9 hours of independent study.

Where it fits

DGN2531 is part of 1 area of study in the 2027 handbook.

Contacts

Unit Coordinators
Ms Jess Kerss
Chief Examiners
Mr Ned Culic

Common questions

What are the prerequisites for DGN2531?

You need CDS1002 and (DGN1000, COL1001 or CDS1001) before you enrol; and OHS1000 before or alongside it.

What can I take after DGN2531?

DGN2531 is a prerequisite or corequisite for 1 unit, including FIT3187.

When is DGN2531 offered?

In 2027, DGN2531 runs in Semester 2 at Caulfield.

Does DGN2531 have an exam?

No. DGN2531 has 3 assessment tasks and no exam.

Which majors and minors include DGN2531?

DGN2531 is part of Design.

More details

Credit points
6
Level
2
Study level
Undergraduate
Faculty
Faculty of Art, Design and Architecture
Organisational unit
Department of Design
Type
Coursework
EFTSL
0.125
Student contribution
SCA Band 2
Study abroad
Available
Handbook years
20262027