DGN2531 Animation design
Faculty of Art, Design and Architecture
DGN2531 Animation design is a level 2, 6-credit-point, undergraduate unit from the Faculty of Art, Design and Architecture. It isn't offered in 2026. It needs CDS1002 and (DGN1000, COL1001 or CDS1001) and unlocks 1 unit.
- Credit points
- 6
- Offered in 2026
- Not offered
- Assessment
- No exam
- 3 tasks
This is the 2026 handbook entry. See the 2027 entry.
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Requisites
Before DGN2531
Corequisites
Pass these before, or take them in the same semester.
Prerequisites
Pass these before you enrol.
Prohibitions
You can't enrol if you have passed any of these.
After DGN2531
1 unit list DGN2531 as a prerequisite or corequisite.
Overview
This elective is concerned with the creation of animation and time-based design across a variety of forms and styles. The principles and processes of animation are explored through a series of individualised creative briefs, where you will develop your design, illustration and image-making skills to create time-based media. You will be introduced to a variety of analogue and digital animation techniques, workflows and processes as well as character design and the creation of narrative as core components of animated story-telling. You will gain an understanding of the history of animation and motion and be exposed to the work of leading exponents of the practice. Experimentation and curiosity are encouraged as you investigate narrative and abstract forms of animation, and develop your skills in designing for motion.
Offerings in 2026
The 2026 handbook lists no offerings for DGN2531.
Assessment
- Project 1Project20%
- Project 2Project30%
- Project 3Project50%
Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.
Learning outcomes
When you finish this unit, you should be able to:
- 1
Utilise and understand key terminology and concepts associated with animation and motion;
- 2
Create a number of animated outcomes that utilise a variety of animation techniques: analogue, digital, traditional and experimental;
- 3
Write, direct and edit an animation through the creation of a screenplay and storyboard, visual concepts, sound design and animatic;
- 4
Demonstrate a greater awareness of the historical development of animation, the principles of animation and the language of animation;
- 5
Understand and utilise narrative structures, character design concepts and sound design concepts to create narrative and story.
Workload and teaching
- Studio activities36 hours
- Teaching approachActive learning
- Teaching approachPeer assisted learning
12 hours per week including 3 contact hours plus 9 hours of independent study.
Where it fits
DGN2531 is part of 1 area of study in the 2026 handbook.
Contacts
- Unit Coordinators
- Ms Jess Kerss
- Chief Examiners
- Mr Ned Culic
Common questions
What are the prerequisites for DGN2531?
You need CDS1002 and (DGN1000, COL1001 or CDS1001) before you enrol; and OHS1000 before or alongside it.
What can I take after DGN2531?
DGN2531 is a prerequisite or corequisite for 1 unit, including FIT3187.
When is DGN2531 offered?
DGN2531 has no offerings listed in the 2026 handbook.
Does DGN2531 have an exam?
No. DGN2531 has 3 assessment tasks and no exam.
Which majors and minors include DGN2531?
DGN2531 is part of Design.
More details
- Credit points
- 6
- Level
- 2
- Study level
- Undergraduate
- Faculty
- Faculty of Art, Design and Architecture
- Organisational unit
- Department of Design
- Type
- Coursework
- EFTSL
- 0.125
- Student contribution
- SCA Band 2
- Study abroad
- Available
- Handbook years
- 20262027