DGN4030 Information design for interactive media
Faculty of Art, Design and Architecture
DGN4030 Information design for interactive media is a level 4, 6-credit-point, postgraduate unit from the Faculty of Art, Design and Architecture. It isn't offered in 2025. It needs MDC4550.
- Credit points
- 6
- Offered in 2025
- Not offered
- Assessment
- No exam
- 2 tasks
The 2027 handbook has no page for DGN4030. This is its 2025 entry, the latest one.
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Requisites
Before DGN4030
Prerequisites
Pass these before you enrol.
Corequisites
Pass these before, or take them in the same semester.
Prohibitions
You can't enrol if you have passed any of these.
After DGN4030
No unit lists DGN4030 as a prerequisite in the 2025 handbook.
Enrolment rules
Prerequisite, or approval from Chief Examiner.
Prohibition: MMS5008.
Overview
This unit aims to provide you with the knowledge to develop effective digital media communications. You will investigate graphical user interface design and usability standards as they relate to the presentation of information in an interactive media context. An understanding of the principles that underpin User Interface Design, IA information architecture design and usability standards will be developed. You will explore approaches to user interface and interaction design, develop advanced technical skills with relevant software and hardware, and formulate new responses to participation and experience ideas that are specifically oriented to digital media and its usability.
Offerings in 2025
The 2025 handbook lists no offerings for DGN4030.
Assessment
- Project 1Project50%
- Project 2Project50%
Learning outcomes
When you finish this unit, you should be able to:
- 1
Apply international standards and protocols related to digital media development;
- 2
Undertake a critical analysis of interactive media communication tools with a view to maximising the effectiveness of UX (User Experience Design);
- 3
Display an increased technical proficiency across the development, creation and production of digital media, using industry standard software applications in relation to multi-platform media design concepts and standards;
- 4
Develop solutions that effectively explore software and hardware in terms of information architecture, interaction design, usability, usability testing, quality assurance and maintenance in the application of interactive digital media;
- 5
Explore a range of approaches to User Experience Design with an increased understanding of processes, practices, methods and techniques for the production of interactive media systems.
Workload and teaching
- Studio activities36 hours
- Teaching approachCase-based teaching
- Teaching approachProblem-based learning
- Teaching approachIndustry-based learning
- Teaching approachSimulation or virtual practice
- Teaching approachResearch activities
- Teaching approachEnquiry-based learning
- Teaching approachProfessional placement
- Teaching approachRole play
- Teaching approachPeer assisted learning
- Teaching approachActive learning
- Teaching approachField trips
- Teaching approachWork-integrated learning
- Teaching approachOnline learning
12 hours per week including 3 contact hours plus 9 hours of independent study.