DGN4030 Information design for interactive media
Faculty of Art, Design and Architecture
DGN4030 Information design for interactive media is a level 4, 6-credit-point, postgraduate unit from the Faculty of Art, Design and Architecture. It isn't offered in 2023. It needs MDC4550.
- Credit points
- 6
- Offered in 2023
- Not offered
- Assessment
- No exam
- 2 tasks
This is the 2023 handbook entry. See the 2025 entry.
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Requisites
Before DGN4030
Prohibitions
You can't enrol if you have passed any of these.
Prerequisites
Pass these before you enrol.
Corequisites
Pass these before, or take them in the same semester.
After DGN4030
No unit lists DGN4030 as a prerequisite in the 2023 handbook.
Enrolment rules
Prerequisite, or approval from Chief Examiner
Prohibition: MMS5008
Overview
This unit aims to provide you with the knowledge to develop effective digital media communications. You will investigate graphical user interface design and usability standards as they relate to the presentation of information in an interactive media context. An understanding of the principles that underpin User Interface Design, IA information architecture design and usability standards will be developed. You will explore approaches to user interface and interaction design, develop advanced technical skills with relevant software and hardware, and formulate new responses to participation and experience ideas that are specifically oriented to digital media and its usability.
Offerings in 2023
The 2023 handbook lists no offerings for DGN4030.
Assessment
- Project 150%
- Project 250%
Learning outcomes
When you finish this unit, you should be able to:
- 1
Apply international standards and protocols related to digital media development;
- 2
Undertake a critical analysis of interactive media communication tools with a view to maximising the effectiveness of UX (User Experience Design);
- 3
Display an increased technical proficiency across the development, creation and production of digital media, using industry standard software applications in relation to multi-platform media design concepts and standards;
- 4
Develop solutions that effectively explore software and hardware in terms of information architecture, interaction design, usability, usability testing, quality assurance and maintenance in the application of interactive digital media;
- 5
Explore a range of approaches to User Experience Design with an increased understanding of processes, practices, methods and techniques for the production of interactive media systems.
Workload and teaching
- Studio activities36 hours
- Teaching approachField trips
- Teaching approachRole play
- Teaching approachSimulation or virtual practice
- Teaching approachIndustry-based learning
- Teaching approachOnline learning
- Teaching approachActive learning
- Teaching approachProblem-based learning
- Teaching approachCase-based teaching
- Teaching approachProfessional placement
- Teaching approachEnquiry-based learning
- Teaching approachWork-integrated learning
- Teaching approachResearch activities
- Teaching approachPeer assisted learning
12 hours per week including 3 contact hours plus 9 hours of independent study.