UnitLevel 4Postgraduate

DIS4201 3D modelling and virtual space

Faculty of Art, Design and Architecture

DIS4201 3D modelling and virtual space is a level 4, 6-credit-point, postgraduate unit from the Faculty of Art, Design and Architecture, offered in 2021 in Summer A, Semester 1 and Semester 2 at Caulfield. It needs MDC4550 and unlocks 1 unit.

Credit points
6
Offered in 2021
Summer A, Semester 1, Semester 2
Caulfield
Assessment
No exam
3 tasks

This is the 2021 handbook entry. See the 2022 entry.

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Requisites

Before DIS4201

Prerequisites

Pass these before you enrol.

Prohibitions

You can't enrol if you have passed any of these.

After DIS4201

1 unit list DIS4201 as a prerequisite or corequisite.

Enrolment rules

Prerequisite: Or permission from the Course Coordinator

Overview

This unit introduces you to the methods and processes involved in creating 3D elements, objects and spaces using a computer and specialist software. The key areas of modelling and rendering will be examined, and various methods of output demonstrated. Different applications of CGI (computer generated imagery), such as motion graphics, character animation, virtual environments and 3D printing are discussed.

Offerings in 2021

Teaching periodCampusMode
Summer semester ACaulfieldOn campus
First semesterCaulfieldOn campus
Second semesterCaulfieldOn campus

Assessment

  • Exercises
    30%
  • Project 1: Everyday Objects
    30%
  • Project 2: Photo-realistic 3d Assets
    40%

Learning outcomes

When you finish this unit, you should be able to:

  1. 1

    Use 3D imaging software to create environments and objects;

  2. 2

    Demonstrate an understanding of the principles of designing objects and spaces in three dimensions;

  3. 3

    Apply surface qualities, lighting, textures, and imported graphic files to elements in a three dimensional composition;

  4. 4

    Demonstrate capability in exploring the range of options and controls available through 3D imaging and modelling software applications;

  5. 5

    Understand and manipulate camera properties and viewer perspectives;

  6. 6

    Demonstrate knowledge of the various tools and techniques used for realtime 3D computer graphic applications.

Workload and teaching

  • Studio activities36 hours
  • Teaching approachActive learning
  • Teaching approachOnline learning
  • Teaching approachProblem-based learning

12 hours per week including 3 contact hours plus 9 hours of independent study.

Learning resources

Required resources

Autodesk offers a free 36-month license of Maya for University students. Please visit the following website for more information: http://www.autodesk.com/education/student-software

Contacts

Chief Examiners
Mr Jeffrey Janet
Unit Coordinators
Mr Samuel Berkoh

Common questions

What are the prerequisites for DIS4201?

You need MDC4550 before you enrol. Enrolment rules also apply.

What can I take after DIS4201?

DIS4201 is a prerequisite or corequisite for 1 unit, including DIS5201.

When is DIS4201 offered?

In 2021, DIS4201 runs in Summer A, Semester 1 and Semester 2 at Caulfield.

Does DIS4201 have an exam?

No. DIS4201 has 3 assessment tasks and no exam.

More details

Credit points
6
Level
4
Study level
Postgraduate
Faculty
Faculty of Art, Design and Architecture
Organisational unit
Department of Design
Type
Coursework
EFTSL
0.125
Student contribution
SCA Band 4
Study abroad
Not available
Handbook years
202020212022