UnitLevel 5Postgraduate

DIS5201 3D animation

Faculty of Art, Design and Architecture

DIS5201 3D animation is a level 5, 6-credit-point, postgraduate unit from the Faculty of Art, Design and Architecture, offered in 2021 in Summer A, Semester 1 and Semester 2 at Caulfield. It needs DIS4201.

Credit points
6
Offered in 2021
Summer A, Semester 1, Semester 2
Caulfield
Assessment
No exam
6 tasks

This is the 2021 handbook entry. See the 2022 entry.

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Requisites

Before DIS5201

Prerequisites

Pass these before you enrol.

After DIS5201

No unit lists DIS5201 as a prerequisite in the 2021 handbook.

Enrolment rules

Prerequisite: Or permission from the Course Coordinator

Overview

Introduces the methods and processes involved in creating 3D animation. The key areas of 3D animation will be examined, and various modes of output demonstrated. Different applications of CGI (computer generated imagery), such as motion graphics, character animation and virtual environments are discussed. 3D models will be used to generate movement which involves understanding key sequences, framing and inbetweening.

Offerings in 2021

Teaching periodCampusMode
Summer semester ACaulfieldOn campus
First semesterCaulfieldOn campus
Second semesterCaulfieldOn campus

Assessment

  • 3d Character Rig & Hero (Static) Poses
    25%
  • 3d Character Walk Cycle
    25%
  • 3d Character Animation Portfolio
    50%
  • Documentation and 3D models
    25%
  • Key poses
    25%
  • Final Presentation
    50%

Learning outcomes

When you finish this unit, you should be able to:

  1. 1

    Use 3D imaging software to create 3D animations;

  2. 2

    Demonstrate an understanding of the principles of designing for animation in three dimensions;

  3. 3

    Apply surface qualities, lighting, textures, and imported graphic files to elements in a three dimensional animation;

  4. 4

    Understand and manipulate camera properties and viewer perspectives;

  5. 5

    Prepare animation sequences for inclusion in multimedia presentations;

  6. 6

    Understand the various applications of 3D animation and virtual space in multimedia;

  7. 7

    Demonstrate knowledge of the various tools and techniques used for realtime 3D computer graphic applications;

  8. 8

    Analyse the effective use of 3D animation in multimedia;

  9. 9

    Demonstrate an individual understanding of an aspect of a specific application of 3D animation and virtual space in multimedia;

  10. 10

    Observe and apply the OHSE requirements of the working environment.

Workload and teaching

  • Studio activities36 hours
  • Teaching approachResearch activities
  • Teaching approachActive learning

12 hours per week including 3 contact hours plus 9 hours of independent study.

Learning resources

Technology resources

Autodesk offers a free 36-month license of Maya for University students. Please visit the following website for more information: http://www.autodesk.com/education/student-software
Make sure that you select Maya 2018, which is the 3D program we use in this semester.

external hard disk or a memory stick

Contacts

Chief Examiners
Mr Jeffrey Janet
Unit Coordinators
Mr Nao Hayakawa

Common questions

What are the prerequisites for DIS5201?

You need DIS4201 before you enrol. Enrolment rules also apply.

When is DIS5201 offered?

In 2021, DIS5201 runs in Summer A, Semester 1 and Semester 2 at Caulfield.

Does DIS5201 have an exam?

No. DIS5201 has 6 assessment tasks and no exam.

More details

Credit points
6
Level
5
Study level
Postgraduate
Faculty
Faculty of Art, Design and Architecture
Organisational unit
Department of Design
Type
Coursework
EFTSL
0.125
Student contribution
SCA Band 2
Study abroad
Not available
Handbook years
202020212022