DIS5201 3D animation
Faculty of Art, Design and Architecture
DIS5201 3D animation is a level 5, 6-credit-point, postgraduate unit from the Faculty of Art, Design and Architecture, offered in 2020 in Summer A, Semester 1 and Semester 2 at Caulfield. It needs DIS4201.
- Credit points
- 6
- Offered in 2020
- Summer A, Semester 1, Semester 2
- Caulfield
- Assessment
- No exam
- 6 tasks
This is the 2020 handbook entry. See the 2022 entry.
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Requisites
Before DIS5201
Prerequisites
Pass these before you enrol.
After DIS5201
No unit lists DIS5201 as a prerequisite in the 2020 handbook.
Enrolment rules
Prerequisite: Or permission from the Course Coordinator
Overview
Introduces the methods and processes involved in creating 3D animation. The key areas of 3D animation will be examined, and various modes of output demonstrated. Different applications of CGI (computer generated imagery), such as motion graphics, character animation and virtual environments are discussed. 3D models will be used to generate movement which involves understanding key sequences, framing and inbetweening.
Offerings in 2020
| Teaching period | Campus | Mode |
|---|---|---|
| Summer semester A | Caulfield | Flexible |
| First semester | Caulfield | On campus |
| Second semester | Caulfield | On campus |
Assessment
- 3d Character Rig & Hero (Static) Poses25%
- 3d Character Walk Cycle25%
- 3d Character Animation Portfolio50%
- Documentation and 3D models25%
- Key poses25%
- Final Presentation50%
Learning outcomes
When you finish this unit, you should be able to:
- 1
Use 3D imaging software to create 3D animations;
- 2
Demonstrate an understanding of the principles of designing for animation in three dimensions;
- 3
Apply surface qualities, lighting, textures, and imported graphic files to elements in a three dimensional animation;
- 4
Understand and manipulate camera properties and viewer perspectives;
- 5
Prepare animation sequences for inclusion in multimedia presentations;
- 6
Understand the various applications of 3D animation and virtual space in multimedia;
- 7
Demonstrate knowledge of the various tools and techniques used for realtime 3D computer graphic applications;
- 8
Analyse the effective use of 3D animation in multimedia;
- 9
Demonstrate an individual understanding of an aspect of a specific application of 3D animation and virtual space in multimedia;
- 10
Observe and apply the OHSE requirements of the working environment.
Workload and teaching
- Studio activities36 hours
- Teaching approachResearch activities
- Teaching approachActive learning
12 hours per week including 3 contact hours plus 9 hours of independent study.
Learning resources
Technology resources
Autodesk offers a free 36-month license of Maya for University students. Please visit the following website for more information: http://www.autodesk.com/education/student-software
Make sure that you select Maya 2018, which is the 3D program we use in this semester.
external hard disk or a memory stick
Contacts
- Unit Coordinators
- Mr Nao Hayakawa
- Chief Examiners
- Mr Jeffrey Janet
Common questions
What are the prerequisites for DIS5201?
You need DIS4201 before you enrol. Enrolment rules also apply.
When is DIS5201 offered?
In 2020, DIS5201 runs in Summer A, Semester 1 and Semester 2 at Caulfield.
Does DIS5201 have an exam?
No. DIS5201 has 6 assessment tasks and no exam.