Mini Map

Sonics

FIT3172

Synopsis

This unit focuses on the capture, editing and creation/generation of digital sounds and soundscapes for virtual reality environments and games. You will gain an understanding of the physical and acoustic properties of digital sounds, their communicative capacities, and learn how to layer, manipulate, synthesise and adaptively code digital sound waveforms. As part of assessments, you will apply this understanding in the design and creative production of soundscapes, soundtracks and the sound design of immersive environments.

Sourced from the Monash Handbook 2026.

Quick facts

Credit points
6
Level
3
Audience
Undergraduate
Type
Coursework
School
Faculty of Information Technology
Handbook year
2026

Prerequisites

No prereqs in the handbook graph.

What it unlocks

Nothing in the visible graph depends on this unit.

Offerings (1)

  • First semesterClayton · ON-CAMPUS

Listed in 2 areas of study

  • Games and immersive mediaLevel 3 units
  • Games designCore units