MonMap
A course mapper by Monash Association of Coding (MAC)
Sonics
FIT3172
Synopsis
This unit focuses on the capture, editing and creation/generation of digital sounds and soundscapes for virtual reality environments and games. You will gain an understanding of the physical and acoustic properties of digital sounds, their communicative capacities, and learn how to layer, manipulate, synthesise and adaptively code digital sound waveforms. As part of assessments, you will apply this understanding in the design and creative production of soundscapes, soundtracks and the sound design of immersive environments.
Sourced from the Monash Handbook 2026.
Quick facts
- Credit points
- 6
- Level
- 3
- Audience
- Undergraduate
- Type
- Coursework
- School
- Faculty of Information Technology
- Handbook year
- 2026
Prerequisites
No prereqs in the handbook graph.
What it unlocks
Nothing in the visible graph depends on this unit.
Offerings (1)
- First semesterClayton · ON-CAMPUS
Listed in 2 areas of study
- Games and immersive mediaLevel 3 units
- Games designCore units