MajorUndergraduate

GIMM-MAJ Games and immersive media

Faculty of Information Technology

Games and immersive media (GIMM-MAJ) is a major worth 48 credit points, listing 9 units, taught at Clayton. It is offered in 1 course: Bachelor of Information Technology.

Credit points
48
Units
9
Campus
Clayton
Offered in
1 course

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Requisite map

Overview

In Games and immersive media, you will explore technology-led creativity by developing your technical expertise and the creative freedom to develop your ideas. All aspects of game design and development are examined from both a theoretical and a practical perspective, with a focus on collaborative Studio environments to explore and realise unique concepts and ideas. Building upon foundation studies in 3D modelling, game prototyping and virtual world building, the design lead approach will prepare you for career opportunities in the games industry, in 3D modelling and animation, virtual reality, technical art, sound design, immersive visualisation and tangible and physical computing.

A major or minor in this area will add a creative element to students undertaking more technical IT or engineering studies, as well as providing practical IT-based skills to students undertaking studies in the art or design fields.

Availability
Games and immersive media is listed in C2000 Bachelor of Information Technology at Clayton as a major.

Structure

Rules
No more than 12 points at Level 1 may be credited to the major and at least 18 points must be at Level 3.

You must complete 48 credit points, comprising:
- 42 credit points of core units; and
- 6 credit points of additional units

Note 1: Students undertaking this major will need to complete FIT1045 Introduction to programming to satisfy prerequisites. FIT1045 is core in all undergraduate courses offered in the Faculty of Information Technology.

Note 2: If you are selected for the Industry Based Learning (IBL) program you will complete FIT3045 Industry-based learning.
Core units42 credit points
Additional unit6 credit points

Courses that offer it

Notes

Please note that this Area of Study was previously coded as GAMEIMMD01.

Note: Students undertaking this major will need to complete FIT1045 to satisfy prerequisites. FIT1045 is core in all undergraduate courses offered in the Faculty of Information Technology.

Learning outcomes

In addition to achieving the broad outcomes of your course, and successfully completing this area of study, you will be able to:
  1. 1

    Demonstrate an understanding of the theory, practice and technologies used in games and immersive media production through the design, development and creation of interactive digital works.

Contacts

Academic Coordinators
Mx Josh Olsen

Common questions

Which courses offer Games and immersive media?

1 course in 2027: Bachelor of Information Technology.

What units are in Games and immersive media?

It lists 9 units, including FIT1033, FIT1073, FIT2096, FIT2098, FIT2169, FIT2175, FIT3097 and FIT3172. The structure above shows which are required and which you choose.

Major details

Type
Major
Study level
Undergraduate
Credit points
48
Faculty
Faculty of Information Technology
Handbook years
2027