MajorUndergraduate

GAMESDEV01 Games development

Faculty of Information Technology

Games development (GAMESDEV01) is a major worth 48 credit points, listing 8 units, taught at Clayton. It is offered in 6 courses, including Bachelor of Design and Bachelor of Information Technology; and Bachelor of Fine Art and Bachelor of Information Technology.

Credit points
48
Units
8
Campus
Clayton
Offered in
6 courses

The 2027 handbook has no page for GAMESDEV01. This is its 2022 entry, the latest one.

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Requisite map

Overview

Games development focuses on developing a detailed knowledge and understanding of the processes and technologies used in the development of games, and their associated technical and creative content. Students will cover the underlying games development principles as well as the main technologies and tools used in the games industry, with an emphasis on game and interactive software development. All aspects of games development are examined from both a theoretical and a practical perspective, with a focus on collaborative Studio environments to explore and realise unique game ideas.

Availability
Games development is listed in C2000 Bachelor of Information Technology at Clayton as a minor and a major.

Structure

Courses that offer it

Learning outcomes

In addition to achieving the broad outcomes of your course, and successfully completing this area of study, you will be able to:
  1. 1

    Demonstrate an understanding of the theory, practice and technologies of contemporary game development through the design and implementation of computer games

Common questions

Major details

Type
Major
Study level
Undergraduate
Credit points
48
Faculty
Faculty of Information Technology
Handbook years
202020212022