Area of studyUndergraduate

GAMESDEV02 Games development

Faculty of Information Technology

Games development (GAMESDEV02) is an area of study, listing 8 units, taught at Clayton.

Units
8
Campus
Clayton

This is the 2020 handbook entry. See the 2022 entry.

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Requisite map

Overview

Games development focuses on developing a detailed knowledge and understanding of the processes and technologies used in the development of games, and their associated technical and creative content. Students will cover the underlying games development principles as well as the main technologies and tools used in the games industry, with an emphasis on game and interactive software development. All aspects of games development are examined from both a theoretical and a practical perspective, with a focus on collaborative Studio environments to explore and realise unique game ideas.

Availability

Games development is listed in the Bachelor of Information Technology at Clayton as a minor or a major.

Structure

Common questions

What units are in Games development?

It lists 8 units, including FIT1033, FIT1048, FIT2073, FIT2096, FIT2097, FIT3094, FIT3145 and FIT3146. The structure above shows which are required and which you choose.

Area of study details

Type
Area of study
Study level
Undergraduate
Faculty
Faculty of Information Technology
Handbook years
202020212022