GAMESDEV02 Games development
Faculty of Information Technology
Games development (GAMESDEV02) is an area of study, listing 8 units, taught at Clayton.
- Units
- 8
- Campus
- Clayton
This is the 2020 handbook entry. See the 2022 entry.
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Requisite map
Overview
Games development focuses on developing a detailed knowledge and understanding of the processes and technologies used in the development of games, and their associated technical and creative content. Students will cover the underlying games development principles as well as the main technologies and tools used in the games industry, with an emphasis on game and interactive software development. All aspects of games development are examined from both a theoretical and a practical perspective, with a focus on collaborative Studio environments to explore and realise unique game ideas.
Availability
Games development is listed in the Bachelor of Information Technology at Clayton as a minor or a major.
Structure
Core6 credit points
Additional games development units
18 credit points- FIT1033Foundations of 3DNo reviews yet6 cp
- FIT2096Games programming 1No reviews yet6 cp
- FIT2097Games programming 2No reviews yet6 cp
- FIT2073Game design studio 1No reviews yet6 cp
- FIT3145Game design studio 2No reviews yet6 cp
- FIT3094Artificial life, artificial intelligence and virtual environmentsNo reviews yet6 cp
- FIT3146Maker labNo reviews yet6 cp