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Every unit, course, major, minor and specialisation in the Monash handbook, with requisite maps and course structures.

3,380 results in the 2027 handbookUndergraduate
  1. AMU3009Fundamentals of digital broadcasting

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    UnitLevel 36 credit pointsArts

    In this practice-based unit you will take part in the production of a short broadcasting group project. No previous media production experience is required, but existing transmedia skills are assumed (for example, use of basic audio/video...

    Semester 2Malaysia

  2. FST1800Fundamentals of food and sensory science

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    UnitLevel 16 credit pointsScience

    Food science is a highly interdisciplinary applied science. It incorporates concepts from many different fields including microbiology, chemistry, biochemistry, and nutrition. This unit provides a comprehensive review of the biological and...

    Semester 1Malaysia

  3. EAE4051Fundamentals of geographical information science

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    UnitLevel 46 credit pointsScience

    This unit introduces geographical information science (GIScience). It covers the basic theories, methods and technology associated with collection, management, processing, integration and use of geographical information. You will explore...

    Semester 1Clayton

  4. NUT1021Fundamentals of human nutrition

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    UnitLevel 16 credit pointsMedicine, Nursing and Health Sciences

    This unit presents students with an introduction to the concepts of human nutrition and food science and forms the basis of Theme 1 – Foundation of Medical, Food and Nutritional Sciences . The unit provides you with an introduction to the...

    Semester 1Semester 2Malaysia

  5. BEX3131Fundamentals of investment strategy

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    UnitLevel 36 credit pointsBusiness and Economics

    This unit provides you with a unique opportunity to learn about the basics of investment management from leading local and international investment professionals. The course has a practical focus, providing knowledge and insights about the...

    Summer ASemester 1Caulfield

  6. ATS1089Fundamentals of journalism

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    UnitLevel 16 credit pointsArts

    The unit relates the practice of journalism to the study of journalism and how it operates in contemporary Australian society. You gain a foundational understanding of the changing media landscape, the seismic shifts in technology, the...

    Semester 2Caulfield

  7. MKB1700Fundamentals of marketing

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    UnitLevel 16 credit pointsBusiness and Economics

    Creating value for organisations, stakeholders, consumers, and even society as a whole, is a central theme in marketing. In this unit you will be introduced to the marketing discipline and its role within an organisation. You will gain an...

    Semester 1Peninsula

  8. MKC2130Fundamentals of marketing analytics

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    UnitLevel 26 credit pointsBusiness and Economics

    In today’s data-driven business environment, people who have strong data analytics and problem-solving skills are highly valued. This unit aims to provide you with fundamental analytical knowledge and reasoning skills to address diverse...

    Semester 2Clayton

  9. BTH2830Fundamentals of microbiology

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    UnitLevel 26 credit pointsScience

    This unit has been designed to develop a better understanding of the microbial world, as a foundation for third-year level microbiology units. It consists of three essential parts, each containing a series of topics. The unit begins with a...

    Semester 1Malaysia

  10. PHA3800Fundamentals of toxicology

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    UnitLevel 36 credit pointsScience

    Toxicology is the biological, chemical and pharmacological study of poisons. This unit presents the broad science of contemporary toxicology to facilitate the understanding of the principles and mechanisms of the action of poisons on...

    Semester 1Malaysia

  11. DGN2810Furniture design 1

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    UnitLevel 26 credit pointsArt, Design and Architecture

    This unit provides an overview of furniture design practice in Industrial Design. It outlines specific issues of the design process with particular reference to form, materials and structure. Methods of design communication and...

    Semester 1Semester 2Caulfield

  12. DGN2815Furniture design 2

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    UnitLevel 26 credit pointsArt, Design and Architecture

    You are encouraged to develop a greater understanding of furniture design and methods of production. Topics cover aspects of ergonomics, production processes in a variety of materials and the aesthetic aspects of furniture. Further...

    Semester 1Semester 2Caulfield

  13. EAE3132Future climates: Projections, impacts and adaptation

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    UnitLevel 36 credit pointsScience

    In this unit physical science of climate change processes will be briefly reviewed, followed by a focus on future climate, including discussions of climate models, projections, and impact scenarios. The unit will then discuss observed...

    Semester 2Clayton

  14. FMOS-MINFuture mobility systems

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    Area of studyMinorUndergraduate24 credit pointsEngineering

    The Future mobility systems minor is crafted to equip you with knowledge of designing and planning smart and sustainable mobility, being competent in core enabling technologies such as intelligent transport systems, autonomous vehicle...

  15. FIT1073Game design

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    UnitLevel 16 credit pointsInformation Technology

    Design worlds, shape stories, and test ideas - this is where game creation begins. This unit introduces the core principles of game design and storytelling for games. You'll explore how mechanics, systems, and narrative structures work...

    Semester 1Clayton

  16. GIMM-MAJGames and immersive media

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    Area of studyMajorUndergraduate48 credit pointsInformation Technology

    In Games and immersive media, you will explore technology-led creativity by developing your technical expertise and the creative freedom to develop your ideas. All aspects of game design and development are examined from both a theoretical...

  17. EDF1077Games-based approaches to health and physical education

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    UnitLevel 16 credit pointsEducation

    In this unit you will develop knowledge, skills and understanding related to games-based approaches, and ‘Game Sense’ or ‘Teaching Games for Understanding’ in particular. You will have an opportunity to use this approach to teach different...

    Semester 1Peninsula

  18. GMDE-MINGames design

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    Area of studyMinorUndergraduate24 credit pointsInformation Technology

    The games design minor focuses on the underlying principles of game design and design and the digital creation of game characters, environments and soundscapes. You will work on assignments and collaborative projects geared towards the...

  19. GMDV-MINGames development

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    Area of studyMinorUndergraduate24 credit pointsInformation Technology

    Games development focuses on developing a detailed knowledge and understanding of the processes and technologies used in the development of games, and their associated technical and creative content. Students will cover the underlying...

  20. FIT2096Games programming

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    UnitLevel 26 credit pointsInformation Technology

    Programming for games requires a strong understanding of how various components of a game engine work and how game mechanics can be constructed using these systems. This unit introduces you to fundamental game programming principles using...

    Semester 1Clayton