FIT2098 Virtual and augmented reality
Faculty of Information Technology
FIT2098 Virtual and augmented reality is a level 2, 6-credit-point, undergraduate unit from the Faculty of Information Technology, offered in 2020 in Semester 2 at Clayton. It needs FIT1033 or DIS1911.
- Credit points
- 6
- Offered in 2020
- Semester 2
- Clayton
- Assessment
- No exam
- 1 task
- Workload
- 144 hours
- per semester
This is the 2020 handbook entry. See the 2027 entry.
Reviews
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Requisites
Before FIT2098
Prerequisites
Pass these before you enrol.
After FIT2098
No unit lists FIT2098 as a prerequisite in the 2020 handbook.
Overview
This unit explores the design principles and content creation process for Virtual reality (VR) and augmented reality (AR) applications. Students will be given the opportunity to apply the interactive and cognitive functions of VR and AR systems, design and develop assets, and use VR and AR tools and platforms to deploy content.
Offerings in 2020
| Teaching period | Campus | Mode |
|---|---|---|
| Second semester | Clayton | On campus |
Assessment
- In-semester assessment100%
Learning outcomes
When you finish this unit, you should be able to:
- 1
Demonstrate the use of software to create VR environments and AR objects
- 2
Describe the principles of designing and deploying specific VR environments and AR applications
- 3
Analyse the range of options and controls available through VR and AR software applications
- 4
Explain VR and AR User Interactions, Hardware, Capabilities & Sensors
- 5
Develop applications of VR environments and AR technologies
- 6
Create VR environments and AR applications.
Workload and teaching
- Lectures12 hours
- Studio activities36 hours
- Teaching approachActive learning
Minimum total expected workload to achieve the learning outcomes for this unit is 144 hours per semester typically comprising a mixture of scheduled online and face to face learning activities and independent study. Independent study may include associated reading and preparation for scheduled activities. The unit requires on average three/four hours of scheduled activities per week. Scheduled activities may include a combination of teacher directed learning and online engagement.
Learning resources
Technology resources
Specialised hardware - VR headsets, VR-ready laptops, and AR ready tablet computers - will be provided during tutorials and tests. However, assignments will require additional work outside of tutorials, either on campus lab computers or personal devices.
Unity 2018.3.0 will be provided on campus lab computers and students are encouraged to download the Unity free of charge for use at home. Please visit (and select the correct version) from https://unity3d.com/get-unity/download/archive
Autodesk Maya 2019 is recommended for the creation of assets needed for completing the assignments. This will be provided on campus lab computers, and students are encouraged to register with the Autodesk Education Community for their own educational trial version under the company's terms and conditions. Please visit Autodesk Maya 2019
Where it fits
FIT2098 is part of 1 area of study in the 2020 handbook.
Contacts
- Chief Examiners
- Dr Barrett Ens
Common questions
When is FIT2098 offered?
In 2020, FIT2098 runs in Semester 2 at Clayton.
How much work is FIT2098?
The handbook expects about 144 hours of study across the semester. No students have rated its difficulty yet.
Does FIT2098 have an exam?
No. FIT2098 has 1 assessment task and no exam.
Which majors and minors include FIT2098?
FIT2098 is part of Interactive media.