FIT3169 Immersive environments
Faculty of Information Technology
FIT3169 Immersive environments is a level 3, 6-credit-point, undergraduate unit from the Faculty of Information Technology, offered in 2020 in Semester 1 at Clayton. It needs FIT1033 or DIS1911.
- Credit points
- 6
- Offered in 2020
- Semester 1
- Clayton
- Workload
- 12 hours
- per semester
This is the 2020 handbook entry. See the 2024 entry.
Reviews
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Requisites
Before FIT3169
Prerequisites
Pass these before you enrol.
After FIT3169
No unit lists FIT3169 as a prerequisite in the 2020 handbook.
Overview
FIT3169 introduces students to immersive environment design and production principles using game engine prototyping software. Building upon the 3D creation and editing skills in the prerequisite unit FIT1033 Foundations of 3D, students will learn how to create game levels, import assets (models, sounds, animations), and extend supplied code to visualise interactive virtual environments for a range of applications and devices.
Offerings in 2020
| Teaching period | Campus | Mode |
|---|---|---|
| First semester | Clayton | On campus |
| First semester (Fully flex) | Clayton | Flexible |
Learning outcomes
When you finish this unit, you should be able to:
- 1
Analyse and evaluate game asset production techniques;
- 2
Implement game design principles in working interactive environments;
- 3
Construct and create virtual environments;
- 4
Design and develop immersive 3D or 2D game prototypes.
Workload and teaching
Minimum total expected workload equals 12 hours per week comprising:
(a.) Contact hours for on-campus students:
- One 1-hour lecture
- One 3-hour studio
(b.) Additional requirements (all students):
- A minimum of 2-3 hours of personal study per one hour of lecture time in order to satisfy the reading, studio and assignment expectations.
Where it fits
FIT3169 is part of 4 areas of study in the 2020 handbook.
Contacts
- Chief Examiners
- Dr Thomas Chandler
Common questions
When is FIT3169 offered?
In 2020, FIT3169 runs in Semester 1 at Clayton.
How much work is FIT3169?
The handbook expects about 12 hours of study across the semester. No students have rated its difficulty yet.
Which majors and minors include FIT3169?
FIT3169 is part of Digital Humanities, Games design, Interactive media and Software engineering.