Area of studyUndergraduate

GAMESDEV03 Games development

Faculty of Information Technology

Games development (GAMESDEV03) is an area of study worth 24 credit points, listing 4 units, taught at Clayton. It is offered in 2 courses: Bachelor of Computer Science and Bachelor of Computer Science Advanced (Honours).

Credit points
24
Units
4
Campus
Clayton
Offered in
2 courses

The 2027 handbook has no page for GAMESDEV03. This is its 2026 entry, the latest one.

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Requisite map

Overview

Games development focuses on developing a detailed knowledge and understanding of the processes and technologies used in the development of games, and their associated technical and creative content. Students will cover the underlying games development principles as well as the main technologies and tools used in the games industry, with an emphasis on game and interactive software development. All aspects of games development are examined from both a theoretical and a practical perspective, with a focus on collaborative Studio environments to explore and realise unique game ideas.

Availability
Games development is listed in C2000 Bachelor of Information Technology at Clayton as a minor.

Structure

Courses that offer it

Notes

To find the previous version use the Advanced Search function in the Handbook and select the relevant year: old code GAMESDEV02 (pre 2023).

Contacts

Academic Coordinators
Mr Josh Olsen

Common questions

Which courses offer Games development?

2 courses in 2026: Bachelor of Computer Science and Bachelor of Computer Science Advanced (Honours).

What units are in Games development?

It lists 4 units, including FIT1073, FIT2096, FIT2145 and FIT3097. The structure above shows which are required and which you choose.

Area of study details

Type
Area of study
Study level
Undergraduate
Credit points
24
Faculty
Faculty of Information Technology
Handbook years
2023202420252026