GAMESDEV03 Games development
Faculty of Information Technology
Games development (GAMESDEV03) is an area of study worth 24 credit points, listing 4 units, taught at Clayton.
- Credit points
- 24
- Units
- 4
- Campus
- Clayton
This is the 2024 handbook entry. See the 2026 entry.
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Requisite map
Overview
Games development focuses on developing a detailed knowledge and understanding of the processes and technologies used in the development of games, and their associated technical and creative content. Students will cover the underlying games development principles as well as the main technologies and tools used in the games industry, with an emphasis on game and interactive software development. All aspects of games development are examined from both a theoretical and a practical perspective, with a focus on collaborative Studio environments to explore and realise unique game ideas.
Availability
Games development is listed in C2000 Bachelor of Information Technology at Clayton as a minor.
Structure
Core units24 credit points
Notes
To find the previous version use the Advanced Search function in the Handbook and select the relevant year: old code GAMESDEV02 (pre 2023).
Contacts
- Academic Coordinators
- Dr Thomas Chandler