Search units & courses

Every unit, course, major, minor and specialisation in the Monash handbook, with requisite maps and course structures.

25 results in the 2027 handbookInformation Technology
  1. 3DVR-MIN3D modelling and virtual reality

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    Area of studyMinorUndergraduate24 credit pointsInformation Technology

    3D modelling and virtual reality focuses on creation. We can make digital worlds that appear real, we can craft digital models and ‘print’ them as physical forms, and we can 'scan' the material world to make a digital model. The...

  2. AGSE-MAJAgentic software engineering

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    Area of studyMajorUndergraduate48 credit pointsInformation Technology

    Agentic software engineering develops your ability to design, build, verify and operate software systems that incorporate artificial intelligence agents, autonomous workflows and AI-assisted development practices. You will learn how...

  3. ALSO-USPECAlgorithms and software

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    Area of studySpecialisationUndergraduate30 credit pointsInformation Technology

    In this specialisation you will learn advanced aspects of computer science including a detailed study of programming paradigms, especially object-oriented programming and parallel computing. This will be enhanced with experience in...

  4. APAI-MAJApplied artificial intelligence

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    Area of studyMajorUndergraduate48 credit pointsInformation Technology

    Applied artificial intelligence develops your ability to understand, evaluate and apply artificial intelligence tools, systems and workflows in real-world contexts. You will learn how artificial intelligence is shaped by data, design...

  5. AINT-USPECArtificial intelligence

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    Area of studySpecialisationUndergraduate30 credit pointsInformation Technology

    Artificial Intelligence provides in-depth knowledge of AI theory and applications. This specialisation immerses you in key AI topics such as knowledge representation and reasoning, machine learning, neural networks, computer vision,...

  6. AIAM-MAJArtificial intelligence algorithms and models

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    Area of studyMajorUndergraduate48 credit pointsInformation Technology

    Artificial intelligence algorithms and models develops the mathematical, computational and technical foundations needed to understand, design and evaluate artificial intelligence algorithms and model-based systems. You will build...

  7. BAIS-MAJBusiness AI systems

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    Area of studyMajorUndergraduate48 credit pointsInformation Technology

    Business AI Systems develops your ability to connect organisational needs with intelligent, data-informed technology solutions. You will learn how artificial intelligence, business intelligence, data visualisation, systems thinking and...

  8. BAIS-MINBusiness AI systems

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    Area of studyMinorUndergraduate24 credit pointsInformation Technology

    You will acquire the knowledge and skills in the broad areas of business programming, information systems, e-business, business analytics, data science and decision support, which will enable you to solve business problems in organisations...

  9. CPSC-MAJComputer science

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    Area of studyMajorUndergraduate48 credit pointsInformation Technology

    Computer science develops the mathematical, theoretical and systems foundations needed to understand computation in depth and build efficient, reliable software. You will study discrete mathematics, calculus and linear algebra, computer...

  10. CPSC-MINComputer science

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    Area of studyMinorUndergraduate24 credit pointsInformation Technology

    Computer science studies the theory and practice of applying computers and software to problem solving. Its practical applications span all disciplines including science, engineering, business and commerce, creative and performing arts and...

  11. CYSC-MAJCybersecurity

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    Area of studyMajorUndergraduate48 credit pointsInformation Technology

    Cybersecurity focuses on the principles, practice and management of security technologies and networks used within an organisation for their information needs. You will learn how to design and develop secure computer networks and monitor...

  12. CYSC-MINCybersecurity

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    Area of studyMinorUndergraduate24 credit pointsInformation Technology

    Cybersecurity is about protecting private and public networks including infrastructure, sensitive information and communications. It is also an essential part of the strategic defence to protect business, citizens and national interests in...

  13. CYSC-USPECCybersecurity

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    Area of studySpecialisationUndergraduate30 credit pointsInformation Technology

    Cybersecurity focuses on safeguarding computer systems, networks, and data from theft, damage, and unauthorised access. This specialisation covers areas such as software security, cryptography, ethical hacking, and, privacy-enhancing...

  14. DASC-MAJData science

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    Area of studyMajorUndergraduate48 credit pointsInformation Technology

    Data science develops the mathematical, statistical and computational capability needed to work with data across the full analytical lifecycle. You will study discrete mathematics, calculus and linear algebra, data science fundamentals,...

  15. DASC-MINData science

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    Area of studyMinorUndergraduate24 credit pointsInformation Technology

    Data science addresses aspects of how to capture, manage and use the huge volumes of data generated by businesses, organisations and science in the Information Age. This minor spans technical areas such as programming and databases,...

  16. DASC-USPECData science

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    Area of studySpecialisationUndergraduate30 credit pointsInformation Technology

    Data science addresses aspects of how to capture, manage and use the huge volumes of data generated by businesses, organisations and science in the information age. This specialisation spans technical areas such as programming and...

  17. GIMM-MAJGames and immersive media

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    Area of studyMajorUndergraduate48 credit pointsInformation Technology

    In Games and immersive media, you will explore technology-led creativity by developing your technical expertise and the creative freedom to develop your ideas. All aspects of game design and development are examined from both a theoretical...

  18. GMDE-MINGames design

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    Area of studyMinorUndergraduate24 credit pointsInformation Technology

    The games design minor focuses on the underlying principles of game design and design and the digital creation of game characters, environments and soundscapes. You will work on assignments and collaborative projects geared towards the...

  19. GMDV-MINGames development

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    Area of studyMinorUndergraduate24 credit pointsInformation Technology

    Games development focuses on developing a detailed knowledge and understanding of the processes and technologies used in the development of games, and their associated technical and creative content. Students will cover the underlying...

  20. HUCI-MINHuman computer interaction

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    Area of studyMinorUndergraduate24 credit pointsInformation Technology

    This HCI minor will provide you with an introduction to user interfaces, design principles and prototyping. As a result, you will have a good understanding of the interactions between humans and computers, and will be able to evaluate and...